Berik Bloodfist

Tue, Oct 9, 2012 Strategy available at EQ-Raiders.COM

Spell Timers


<SpellTimer Name="Bloodfist's Fury" SpeechName="" AlertWindowDisplayName="" AlertWindowForegroundColor="Black" BroadcastEnabled="False" CanSwipe="False" DeltaEnabled="False" DeltaSeconds="0" DeltaCount="0" DeltaReset="0" DetectAllHits="False" DetectionSoundEnabled="False" DetectionSound="" DetectionSpeak="${NAME} Hit!" DetectionText="${NAME} Detected! (Victim - ${VICTIM})" DetectionTextColor="Red" DetectionTextEnabled="True" DetectionTTSEnabled="False" DetectionMacroEnabled="False" DetectionWriteFile="" DetectionWriteFileText="" FilterFighter="False" FilterMage="False" FilterPriest="False" FilterScout="False" IsEnabled="True" IsInfection="False" InfectionRemedy="Cure Curse" InfectionRemedyColor="White" InfectionRemedySuccess="Cure Curse" InfectionRemedySuccessTTS="" InfectionRemedySuccessTTSEnabled="True" RemoveSeconds="10" ResistType="Trauma" TimerSeconds="25" WarningSeconds="5" WarningSpeak="${NAME} coming in ${WARNING_SECONDS} seconds!" WarningSpeakOffset="2" WarningSoundEnabled="False" WarningSound="" WarningTextEnabled="False" WarningText="WARNING ${NAME} coming in ${WARNING_SECONDS} seconds!" WarningTextColor="Yellow" WarningTTSEnabled="False" />

<SpellTimer Name="Bloodfist" SpeechName="" AlertWindowDisplayName="" AlertWindowForegroundColor="Black" BroadcastEnabled="False" CanSwipe="False" DeltaEnabled="False" DeltaSeconds="0" DeltaCount="0" DeltaReset="0" DetectAllHits="False" DetectionSoundEnabled="False" DetectionSound="" DetectionSpeak="Fist" DetectionText="${NAME} Detected! (Victim - ${VICTIM})" DetectionTextColor="Red" DetectionTextEnabled="True" DetectionTTSEnabled="True" DetectionMacroEnabled="False" DetectionWriteFile="" DetectionWriteFileText="" FilterFighter="False" FilterMage="True" FilterPriest="False" FilterScout="True" IsEnabled="True" IsInfection="False" InfectionRemedy="Cure Curse" InfectionRemedyColor="White" InfectionRemedySuccess="Cure Curse" InfectionRemedySuccessTTS="" InfectionRemedySuccessTTSEnabled="True" RemoveSeconds="10" ResistType="Trauma" TimerSeconds="45" WarningSeconds="5" WarningSpeak="${NAME} coming in ${WARNING_SECONDS} seconds!" WarningSpeakOffset="2" WarningSoundEnabled="False" WarningSound="" WarningTextEnabled="False" WarningText="WARNING ${NAME} coming in ${WARNING_SECONDS} seconds!" WarningTextColor="Yellow" WarningTTSEnabled="False" />

<SpellTimer Name="Tainted Blood" SpeechName="" AlertWindowDisplayName="" AlertWindowForegroundColor="Black" BroadcastEnabled="False" CanSwipe="False" DeltaEnabled="False" DeltaSeconds="0" DeltaCount="0" DeltaReset="0" DetectAllHits="False" DetectionSoundEnabled="False" DetectionSound="" DetectionSpeak="MOVE" DetectionText="${NAME} Detected! (Victim - ${VICTIM})" DetectionTextColor="Red" DetectionTextEnabled="True" DetectionTTSEnabled="True" DetectionMacroEnabled="False" DetectionWriteFile="" DetectionWriteFileText="" FilterFighter="False" FilterMage="False" FilterPriest="False" FilterScout="False" IsEnabled="True" IsInfection="False" InfectionRemedy="Cure Curse" InfectionRemedyColor="White" InfectionRemedySuccess="Cure Curse" InfectionRemedySuccessTTS="" InfectionRemedySuccessTTSEnabled="True" RemoveSeconds="10" ResistType="Unknown" TimerSeconds="45" WarningSeconds="5" WarningSpeak="MOVE SOON" WarningSpeakOffset="2" WarningSoundEnabled="False" WarningSound="" WarningTextEnabled="True" WarningText="WARNING ${NAME} coming in ${WARNING_SECONDS} seconds!" WarningTextColor="Yellow" WarningTTSEnabled="True" />

Triggers


<ParseTrigger Name="Berik - Fallen Warrior" IsEnabled="True" BroadcastEnabled="True" SpeechName="" EncounterName="Berik Bloodfist" Pattern="(?&lt;ADDNAME&gt;a fallen warrior)" TimerSeconds="60" RemoveSeconds="15" DisplayTimer="True" AlertWindowDisplayName="" AlertWindowForegroundColor="Black" DetectionTextEnabled="True" DetectionText="${NAME} Detected! (By ${TRIGGEREDBY})" DetectionTextColor="Red" DetectionSound="" DetectionSoundEnabled="False" DetectionSpeak="Adds" DetectionTTSEnabled="True" DetectionMacroEnabled="False" DetectionWriteFile="" DetectionWriteFileText="" DeltaEnabled="False" DeltaSeconds="0" DeltaCount="0" DeltaReset="0" FilterFighter="False" FilterMage="False" FilterPriest="False" FilterScout="False" IsInfection="False" InfectionRemedy="Cure" InfectionRemedyColor="White" InfectionRemedySuccess="Cure" InfectionRemedySuccessTTS="" InfectionRemedySuccessTTSEnabled="False" MultiHitMultiSourceEnabled="False" RestartOnAllDetectionsEnabled="False" WarningSeconds="5" WarningTextEnabled="False" WarningText="WARNING ${NAME} coming in ${WARNING_SECONDS} seconds!" WarningTextColor="Yellow" WarningSoundEnabled="False" WarningSound="" WarningTTSEnabled="False" WarningSpeak="${NAME} coming in ${WARNING_SECONDS} seconds!" WarningSpeakOffset="2" />

<ParseTrigger Name="Berik - Blood" IsEnabled="True" BroadcastEnabled="False" SpeechName="" EncounterName="Berik Bloodfist" Pattern="^\\#FF0000Danger, Tainted Blood can only be removed by mixing with Toxic Blood!" TimerSeconds="45" RemoveSeconds="15" DisplayTimer="True" AlertWindowDisplayName="" AlertWindowForegroundColor="Black" DetectionTextEnabled="False" DetectionText="${NAME} Detected! (By ${TRIGGEREDBY})" DetectionTextColor="Red" DetectionSound="" DetectionSoundEnabled="False" DetectionSpeak="MOVE" DetectionTTSEnabled="True" DetectionMacroEnabled="False" DetectionWriteFile="" DetectionWriteFileText="" DeltaEnabled="False" DeltaSeconds="0" DeltaCount="0" DeltaReset="0" FilterFighter="False" FilterMage="False" FilterPriest="False" FilterScout="False" IsInfection="False" InfectionRemedy="Cure" InfectionRemedyColor="White" InfectionRemedySuccess="Cure" InfectionRemedySuccessTTS="" InfectionRemedySuccessTTSEnabled="False" MultiHitMultiSourceEnabled="False" RestartOnAllDetectionsEnabled="False" WarningSeconds="5" WarningTextEnabled="True" WarningText="WARNING ${NAME} coming in ${WARNING_SECONDS} seconds!" WarningTextColor="Yellow" WarningSoundEnabled="False" WarningSound="" WarningTTSEnabled="True" WarningSpeak="MOVE SOON" WarningSpeakOffset="2" />