Version 1.0.64 Released 11/10/2011

Thu, Nov 10, 2011

Version 1.0.64 Released 11/10/2011

New Feature

Triggers can now have an associated encounter. If the encounter dies, the trigger will stop. This new parameter can be set under trigger options in the trigger editor.

Fixes:

  • No more “war boar detected!” over and over! Triggers do not terminate early unless the associated NPC dies
  • If an NPC dies due to pain and suffering (like Statue), timers and triggers will now terminate properly