Raid Hub Client 1.1.36 Released 01-19-2014

Sun, Jan 19, 2014

1.1.36 CHANGES Regex Tester Window for no longer expands when pasting long text. Input fields are now auto-wrapping textboxes. Editors Upload button no longer activates when you create a client-only trigger or spelltimer NEW Text To Speech Gain is now controllable (boost RH volume!) Speech Rate is now controllable, default rate has been increased to […]

RaidHub Client Version 1.1.35 Released 08-16-2013

Fri, Aug 16, 2013

HOTFIX EQDKP – now uses multiple methods to determine player id’s for EQDKP 1.0 RCx sites.  This code is being revamped so you can pretest functionality in the next release.

RaidHub Client Version 1.1.34 Released 08-11-2013

Sun, Aug 11, 2013

HOTFIX RELEASE EQDKP 1.0 RC5+ now properly maps all players in raid to their corresponding member id. This should resolve the raid creation/loot assignment problem. Thanks to all for helping diagnose this issue!

RaidHub Version 1.1.33 Released 08-07-2013

Wed, Aug 7, 2013

CHANGES More debug output for EQDKP site interaction, plus minor code fixes Triggers no longer auto-remove their macros at the warning phase, you can now use 0 duration triggers and macros! FIXES Fixed crash bug when showing strategies without a server configuration Fixed crash bug when modifying encounters Deleting an encounter now removes the spelltimers […]

Raid Hub Version 1.1.32 Released 05-18-2013

Sat, May 18, 2013

HOTFIX RELEASE New installations no longer crash, there was an initialization bug due to refactoring of code.

Raid Hub Version 1.1.31 Released 05-16-2013

Thu, May 16, 2013

FIXES Delayed action tab in editors is now greyed out depending on user role. The new windows properly save and show on startup. DirectX overlays working again, the Injector DLL is now versioned along with the release.  The DX Overlays of the new windows can now be moved and their locations saved as expected – […]

Raid Hub Version 1.1.30 Released 05-15-2013

Wed, May 15, 2013

NEW FEATURES New Alert Windows! By request, the main alert window has been broken down into smaller components that can be displayed independently. The old alert window is now referred to as “Unified Alerts”. Unified Alerts – the default RH all-in-one window Separate Windows for Infections/Spell Timers/Triggers DirectX Overlays are supported for the new windows […]

Raid Hub Version 1.1.29 Released 03-20-2013

Wed, Mar 20, 2013

Hotfix Release for EQDKP+ 1.0 RC4+ The retry code ended up causing RH to submit up to 15 raids and not matching up character id’s properly  (depending on the site settings).  The code is now much more resilient to timeouts plus differences in the site settings. P.S. For those not getting the automatic updates – […]

Raid Hub Version 1.1.28 Released 03-19-2013

Tue, Mar 19, 2013

FIXES Automatic log detection improvements – Windows 8 and possibly other OS’s were caching the file attributes. Typing /log in game twice will now work as expected. Redesign of auto detection is underway (again!) EQDKP – now supports Chinese eqdkp sites. – now shows error message when item submission fails due to timeouts vs crashing, […]

Raid Hub Version 1.1.27 Released 03-12-2013

Tue, Mar 12, 2013

NEW FEATURES New detection delayed action!  New tab “Delayed Action” in the editors let you specify a secondary action to be performed N seconds after a detection has been made. Need to wait 10 seconds before calling out a cure curse? Use this to specify an additional TTS to be spoken after N seconds of […]