Version 1.1.4 Released 04-06-2012

Fri, Apr 6, 2012

Major performance improvements to reduce amount of CPU and GPU usage. No new features or bugfixes in this release.

Version 1.1.3 Released 04-04-2012

Thu, Apr 5, 2012

New Features * Realtime Parser is in! See View->Mini Parse * Now supports EQDKP in addition to EQDKP+ Bug Fixes * Now properly recognizes EQDKP password setting changes when using Refresh Events * Custom Warning speech now works as expected with variable substitutions * This is primarily a code cleanup release, optimizing for speed and fixing […]

Version 1.1.2 Released 03-19-2012

Mon, Mar 19, 2012

Bugfixes * Race condition fixed which could cause 100% cpu utilization.  Essentially a received broadcast could inject another trigger/spelltimer if it was also detected locally at exactly the same time.   Better locking mechanism has been implemented to prevent this edge case. * Broadcasts were sending the login name vs the current player name, resulting in possible double […]

Version 1.1.1 Released 03-13-2012

Tue, Mar 13, 2012

Bugfix Setting the currently played character is once again reliable.  Some startup scenarios could leave the server stuck with the wrong character played. NOTE: The auto-updater does not currently update the version number when you try to uninstall, this does not affect anything.  

Version 1.1.0 Released 03-12-2012

Mon, Mar 12, 2012

New Features Auto Updater is in! Only new installations require downloading the MSI from the website. You can now change the way progressbars are filled in and whether they are anchored left or right Spell Timers/Triggers and Infections are now linked, update your remedy information to “clear” infections as they are cured! Be sure to […]

Version 1.0.91 Released 02-25-2012

Sat, Feb 25, 2012

NOTE: Recommended – Set your alert window style to “Plain” for best performance. This is the last release without the auto-updater.  The next release will include the auto-updater making this a much faster/easier upgrade process. Bugfixes: Fixed CPU Spiking due to heavy use of spell timers/triggers at same time has been fixed. Now handles as […]

Version 1.0.90 Released 02-24-2012

Fri, Feb 24, 2012

Fixed IMPORTANT – PLEASE USE THIS VERSION This release addresses the CPU Spikes/Missed Calls/General stop issues. The short version is – the new parsing core had a bug in the message queuing mechanism which lead to a large chunk of the logfile being processed at once instead of line-by-line. This caused massive spikes in CPU […]

Version 1.0.89 Released 02-24-2012

Fri, Feb 24, 2012

Hotfix Release IMPORTANT FIX: Please pick up 1.0.89 asap, contains a critical fix for spell timers. Bugfixes: Spell Parser had a bug that prevent some spells from being detected depending on damage type, the old method has been restored. Right clicking the mini-output window caused a client crash Spell and Trigger editors could crash making […]

Version 1.0.88 Released 02-23-2012

Thu, Feb 23, 2012

NOTE: The next version of Raid Hub will include an auto-updater. No more msi downloads unless you are starting from scratch! New Features * Tools Menu now has a Regular Expression Tester! * Mini-window can be made transparent and the font size can be changed. A status bar has been added to the bottom so […]

Version 1.0.87 Released 02-20-2012

Mon, Feb 20, 2012

Hotfix release, this corrects the EQDKP+ commands not working. If you’re are not using EQDKP+, you can skip this release.